History of market
-1972년 첫 Videogame Odyssey출시
-1977년 게임 카트리지를 이용한 Atari 등장, 업계 선두 유지
But 질이 떨어지는 게임의 범람과 잘못된 가격정책으로 1983년 도산
-1977년 Nintendo의 NES시스템 등장
-게임 개발업체와의 긴밀한 협조, Big hit 게임을 통해 시장 우위 선점
-Sega등 경쟁자의 등장과
1. summary
There was a dramatical rise about 200% in the video game market since the 90's. But the video game market ran into a crisis because of the appearance of on-line game such as starcraft. The crisis of playstation2 comes into a new aspect since there appeared about 25000 PC rooms and lots of competitors like X-BOX from MS and GameCube from Nintendo. But we can still count on the restor
I. Executive summary
We will answer this question.
Recently, a short video image on Youtube made south Korean shocked for the past week. It is about a senior couple’s tragic car accident that is now getting government attention.Sudden unintended acceleration has happened many times in Korea. But Hyundai, dominated car manufacturer, said that most reasons of problem are caused deriver’s
Leadership role in decision-making situations.
Decision making differs by its situations.
Prescribes a Leader’s choice among
5 Leadership styles
In 7 Situational factors
5 styles vary in terms of the levels of empowerment and participation by the Leader and subordinates.
Decide Style
Consult individually Style
Consult team Style
Facilitate Style
Delegate
Leadership role in decision-making situations.
Decision making differs by its situations.
Prescribes a Leader’s choice among
5 Leadership styles
In 7 Situational factors
Ancient Chinese dramatic art
Brightly colored costumes, move quickly, in dramatic music.
Vividly colored masks changing within a fraction of a second.
Colors reflect a character's mood
Red representing anger
Black extreme fury
Origin of the word ‘Tal’
the word Tal
"to let something go"
or
"to be free.“
-Gagsi
Someone who wearing Gagsi Tal, Play the difficulty
Shakespeare uses so many imaginary characters from myth and superstition.
Oberon
I do but beg a little
changeling boy,
To be my henchman.
Titania
Set your heart at rest.
The Fairyland buys not the child of me
Oberon
All I’m asking for is to have that little human boy as part of my crew.
Titania Get over it. I won’t give up this child for all of Fairyland.
Now Titani
PS2 전세계 발매 2년 – 선풍적 인기
PS2 한국시장 진출 10개월 – 판매량 부진
X-box & Game-cube의 한국시장 진출
First mover로서 한국시장에 성공적인 시장점유율이 목표.
한국소비자들의 PC방 게임문화를 선호.(ON-LINE)
비디오 게임기 선택의 가장 중요한 요소는 소프트웨어의 다양성이다.
PS2의 온라
PS2 전세계 발매 2년 – 선풍적 인기
PS2 한국시장 진출 10개월 – 판매량 부진
X-box & Game-cube의 한국시장 진출
First mover로서 한국시장에 성공적인 시장점유율이 목표.
한국소비자들의 PC방 게임문화를 선호.(ON-LINE)
비디오 게임기 선택의 가장 중요한 요소는 소프트웨어의 다양성이다.
PS2의 온라
2. Let’s read - Cinderella and Fiona
Both Cinderella and Fiona are princesses in fairy tales, but they are very different.
Cinderella, a poor orphan, is saved by Prince Charming, who is looking for a girl to marry. Cinderella accepts her fate passively and waits for the handsome prince to come to her rescue. Moreover, she does not earn her reward; it is given to her by a fairy godmother.